My name is Eric and I make stuff.

Creative Director. Story Architect. Builder of worlds that move players.

I turn potential into power.

From Batman: Arkham Origins to Fortnite, I’ve helped shape global hits - defining vision, story, and player experience to create lasting connection.

My craft is focus: bringing clarity, momentum, and purpose to ambitious teams and impossible ideas. Every great game starts with a shared truth between design and story - my job is to find it and make it sing.

Veteran of Bad Robot, Epic Games, EA DICE, Marvel, and Warner Bros. Speaker at GDC and San Diego Comic-Con. Collaborator with bold dreamers who push boundaries and expect results.

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